Starter region · LEVELS 1–8
Ribbit Clearing
A green lowland clearing with ponds, frog camps and roads leading to a cave and drowned temple.
Forest & mire · LEVELS 7–15
Mirewood Crossing
Dark forest pockets, nine grind camps and the road onward to Mirefen Basin.
Wetland basin · LEVELS 14–22
Mirefen Basin
A large, aggressive ecosystem with the Fenwarden hub, open water and three regional instances.
Fungal wilds · LEVELS 18–24
Gloamcap Wilds
A broad grind route with violet mushroom forests, two instance landmarks and ten monster camps.
Scorched frontier · LEVELS 24–29
Ashenroot Frontier
Burnt terrain with drakes, crushers and ember casters along the road to level 30.
Raid approach · LEVELS 29–30
Threshold March
Three short elite packs guard the approach to Muckleton's first raid gate: The Crownless Gate.
Social capital · LEVELS 30
Highmere
A walled capital with the Market Exchange, Forge & Repairs, Training Court, Guild Quarter, Wayfarer Shrine and The Golden Mere.
EXPLORE BEYOND THE ROAD
